Welcome.exe
Portrait of Evie Wrynn

Evie Wrynn

Software Engineer & Game Developer

Scroll down to explore — each window slides in & takes focus

About Me — Evie Wrynn
Portrait of Evie Wrynn

Evie Wrynn

Software Engineer & Game Developer

Experienced full-stack developer seeking my next challenge. I bring experience with several major high-level programming and scripting languages, with a deep focus on multiplayer 3D game development. Four years of commercial game development experience using Unreal Engine and Unity.

I am a motivated team player who thrives on creating shared experiences. Strong academic background: first-class degree in Computer Games Development from Norwich University of the Arts.

Norwich, UK

4+ years experience

First-class BSc

Skills
  • Languages
  • Engines
  • Other
    • C#
    • C++
    • TypeScript
    • JavaScript
    • Lua
    • HLSL
    • ASP.NET
    Personal Portfolio

    Keep scrolling — each project opens in its own window below. Or click one to jump to it.

    🗡️

    Nzera

    Fantasy 3D Zelda-Souls-like with co-op and randomizer support.

    Unreal • C++ • Multiplayer

    🎲

    Beneath the Six

    Dice-driven roguelike RPG with online co-op.

    Roguelike • Dice RPG

    👾

    Reborn Protocol

    Asymmetric horror Sci-Fi FPS.

    Unreal • FPS

    🗺️

    DOOM WAD Plugin

    Runtime DOOM 1 & 2 WAD parser for Unreal.

    Unreal • Blueprint

    ⚙️

    DUSK Engine

    Custom JS Canvas game engine.

    JavaScript • Canvas

    ⚔️

    Battleground

    Multiplayer game with client-side prediction.

    Unreal • Netcode

    6 projects

    github.com/EvieMae

    🗡️ Nzera.exe
    Nzera key art — an armoured rabbit knight in a moonlit forest

    Nzera

    Unreal Engine • C++ • Multiplayer • Co-op

    A fantasy 3D Zelda-Souls-like built for co-op play. Players adventure together through a hand-crafted world with deliberate, stamina-based combat and exploration.

    Randomizer support reshuffles items, enemies, and progression so every run plays out differently — designed to maximise replayability for repeat playthroughs with friends.

    Highlights

    • Drop-in co-op with synchronised world state and enemy authority.
    • Souls-style combat: stamina, dodging, parries, and weighty hit reactions.
    • Seeded randomizer that keeps item logic solvable.

    Personal project

    3D Action RPG

    🎲 Beneath the Six.exe
    Beneath the Six key art

    Beneath the Six

    Roguelike • Dice RPG • Online Co-op • Turn-Based • Dungeon Crawler

    Welcome to The Six, a magical world where dice define your identity. You're an adventurer trapped in a timeloop at the mercy of a chaotic, impish DM — a turn-based, dice-driven roguelike RPG with up to 4-player online co-op. (In Early Access on Steam.)

    Highlights

    • Collect 130+ unique dice sets to build custom fighters, mages, and rogues.
    • Fresh AI-narrated daily dungeons — randomized quests, enemies, and loot every 24 hours.
    • Quest mode, a wave-based Daily Arena, and drop-in 4-player co-op.
    • Persistent progression: Golden Shards and item unlocks that seed future runs.

    On Steam

    Roguelike

    👾 Reborn Protocol.exe
    Reborn Protocol logo

    Reborn Protocol

    Unreal Engine • FPS • Asymmetric Multiplayer

    An asymmetric horror Sci-Fi FPS. Two sides with completely different abilities and objectives face off, with a heavy focus on player-role balancing.

    Highlights

    • Contrasting team objectives that demand different playstyles.
    • Bespoke mechanics tuned for tense, uneven encounters.
    • Balancing pass to keep both roles viable and fun.

    Prototype

    Horror FPS

    🗺️ DOOM WAD Plugin.exe
    🗺️

    DOOM WAD Plugin

    Unreal Engine 4.26+ • Blueprint • Tooling

    An Unreal Engine plugin that parses and reconstructs DOOM 1 & 2 WAD files at runtime, exposing Blueprint nodes for dynamic map generation from classic level data.

    Highlights

    • Runtime WAD parsing — lumps, vertices, linedefs, sectors.
    • Blueprint-exposed nodes for designer-friendly map building.
    • Reconstructs original DOOM geometry inside UE.

    University project

    Engine tooling

    ⚙️ DUSK Engine.exe
    ⚙️

    DUSK Engine

    JavaScript • HTML5 Canvas • Game Engine

    A custom JavaScript Canvas-based game engine built from scratch, then used to rapidly prototype and ship games within a one-month sprint as part of my course.

    Highlights

    • Canvas rendering, input, and game-loop framework.
    • Fast iteration — concept to shipped game in weeks.
    • Dogfooded by building real games on top of it.

    University project

    Engine

    ⚔️ Battleground.exe
    ⚔️

    Battleground

    Unreal Engine • Multiplayer • Netcode

    A standalone multiplayer battleground game featuring robust network synchronization and client-side prediction to ensure low-latency gameplay.

    Highlights

    • Authoritative server with client-side prediction & reconciliation.
    • Smooth movement and combat under real network conditions.
    • Built end-to-end as a self-contained title.

    University project

    Multiplayer

    Contact Evie

    References available upon request. Feel free to reach out!

    Ready